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	<title>Pirate Hearts Devlog</title>
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	<link>http://www.piratehearts.com/blog</link>
	<description>Sometimes I write stuff about stuff</description>
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		<title>YHtWtG(tBtGWWtG)</title>
		<link>http://www.piratehearts.com/blog/2012/02/18/yhtwtgtbtgwwtg/</link>
		<comments>http://www.piratehearts.com/blog/2012/02/18/yhtwtgtbtgwwtg/#comments</comments>
		<pubDate>Sat, 18 Feb 2012 07:29:38 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=228</guid>
		<description><![CDATA[Oh yeah, I have a blog. I guess I could ever update it.]]></description>
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		<title>Games?</title>
		<link>http://www.piratehearts.com/blog/2011/12/15/games/</link>
		<comments>http://www.piratehearts.com/blog/2011/12/15/games/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 20:58:44 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=225</guid>
		<description><![CDATA[Hobby development was a lot more fun before I was trying to make full games, when I was just messing around with random tech demos. Sure, there was always some distant goal of eventually turning one of these into a &#8230; <a href="http://www.piratehearts.com/blog/2011/12/15/games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Dallas, jump on it</title>
		<link>http://www.piratehearts.com/blog/2011/12/08/dallas-jump-on-it/</link>
		<comments>http://www.piratehearts.com/blog/2011/12/08/dallas-jump-on-it/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 06:57:50 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=219</guid>
		<description><![CDATA[I rambled about jump physics on the TIGS forum throughout the day. Here is a link. http://forums.tigsource.com/index.php?topic=23143.msg657838#msg657838 I also wrote up some pseudocode for how to easily improve numerical integration with Velocity Verlet here. http://forums.tigsource.com/index.php?topic=23143.msg658146#msg658146]]></description>
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		<item>
		<title>The path to v1.6</title>
		<link>http://www.piratehearts.com/blog/2011/11/10/214/</link>
		<comments>http://www.piratehearts.com/blog/2011/11/10/214/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 21:55:29 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=214</guid>
		<description><![CDATA[Sometime last month (or was it September? I&#8217;ve lost track of time&#8230;), I undertook a large engine refactoring task. After a few weeks of intermittent work, I had a 73-file changelist that didn&#8217;t compile and would have taken a good &#8230; <a href="http://www.piratehearts.com/blog/2011/11/10/214/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>On development paralysis and other fun things</title>
		<link>http://www.piratehearts.com/blog/2011/11/03/on-development-paralysis-and-other-fun-things/</link>
		<comments>http://www.piratehearts.com/blog/2011/11/03/on-development-paralysis-and-other-fun-things/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 00:03:16 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=212</guid>
		<description><![CDATA[So, obviously, I haven&#8217;t done any work on The Understory in some time. I think I&#8217;ve sort of lost sight of why it was cool and fun. I don&#8217;t even know what the next actionable item would be. And that &#8230; <a href="http://www.piratehearts.com/blog/2011/11/03/on-development-paralysis-and-other-fun-things/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<item>
		<title>The title of the post</title>
		<link>http://www.piratehearts.com/blog/2011/08/18/the-title-of-the-post-2/</link>
		<comments>http://www.piratehearts.com/blog/2011/08/18/the-title-of-the-post-2/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 05:26:34 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=206</guid>
		<description><![CDATA[Added a crosshair to The Understory. Hadn&#8217;t really thought much about it until I read that thread on Kotaku the other day where someone mentioned that the lack of a crosshair in certain games could cause motion sickness. Defs don&#8217;t &#8230; <a href="http://www.piratehearts.com/blog/2011/08/18/the-title-of-the-post-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Work work</title>
		<link>http://www.piratehearts.com/blog/2011/08/14/work-work/</link>
		<comments>http://www.piratehearts.com/blog/2011/08/14/work-work/#comments</comments>
		<pubDate>Sun, 14 Aug 2011 22:35:19 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=18</guid>
		<description><![CDATA[Finally working on this site a bit. Not sure I like this theme yet, but it&#8217;ll work for now.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hello world!</title>
		<link>http://www.piratehearts.com/blog/2011/08/05/hello-world-2/</link>
		<comments>http://www.piratehearts.com/blog/2011/08/05/hello-world-2/#comments</comments>
		<pubDate>Fri, 05 Aug 2011 06:40:46 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piratehearts.com/blog/?p=3</guid>
		<description><![CDATA[I got lazy and decided to just install WordPress instead of coding up a site from scratch. Probably for the best.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Moving, again.</title>
		<link>http://www.piratehearts.com/blog/2011/08/05/moving-again/</link>
		<comments>http://www.piratehearts.com/blog/2011/08/05/moving-again/#comments</comments>
		<pubDate>Fri, 05 Aug 2011 07:18:38 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://piratehearts.wordpress.com/?p=170</guid>
		<description><![CDATA[Set up a new blog at www.piratehearts.com so I&#8217;ll be posting there now. Or not. I dunno.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>No sleep &#8217;til ever</title>
		<link>http://www.piratehearts.com/blog/2011/07/07/no-sleep-til-ever/</link>
		<comments>http://www.piratehearts.com/blog/2011/07/07/no-sleep-til-ever/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 09:37:42 +0000</pubDate>
		<dc:creator>J. Kyle</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://piratehearts.wordpress.com/?p=164</guid>
		<description><![CDATA[I took an epic five-hour nap, woke up at midnight, played some games, then wrote a long, rambling post about world generation in Spectre Shock on TIGS. http://forums.tigsource.com/index.php?topic=19429.msg581483#msg581483 Okay.]]></description>
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