House of Baffle


Simple two-player online maze game built as a demo of homebrew NAT negotiation. Doesn’t work anymore because I shut down the server app after a few weeks.

Despite its failure as a compelling game, this actually represented a victory on multiple fronts in terms of engine development. Besides forcing me to implement a NAT solution that I’ll probably never use again, it also prompted me to whip my input binding menus into shape after a few years of neglect.

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