I was born in 1984. I started learning to code in BASIC when I was about five years old, got my B.S. in C.S. from the University of Nebraska-Lincoln in 2005, got my Master’s in Interactive Technology from the Guildhall at SMU in 2007, and I worked at Gearbox Software from 2007 to 2013.
In July 2013, I founded Minor Key Games with my brother David. I released Super Win the Game, the sequel to my 2012 exploration platformer You Have to Win the Game, in late 2014. From 2015 to 2017, I documented the development of a pair of action platformers in the Gunmetal Arcadia series. I am currently prototyping future projects.
Here’s a quick bullet-point list of my work beyond shipped titles:
- Current resume (updated Summer 2017)
- CRT simulation research and development
- GDC 2016 talk: “Math for Game Programmers: Building a Better Jump”
- Gunmetal Arcadia development documentation
Twitter is my primary means of communication: @PirateHearts
Or you can send me questions on ask.fm: http://ask.fm/PirateHearts
Or you can contact me by email, though I’m bad about replying in a timely manner: jpittman at gmail dot com